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Guardian Classes Races Ghost Sub-Classes Melee Abilities Grenade Abilities Movement Modes Super Abilities Inventory Primary Weapons Special Weapons Heavy Weapons Damage Types Guardian Vehicles Economy Allies The Traveler Tower Allies City Factions The Exo Stranger The Queen Rasputin Osiris Legends & Mysteries Iron Lords Enemies Fallen Fallen Arsenal Fallen Leadership Fallen Hunted Hive Hive Arsenal Exalted Hive Vex Vex Arsenal Vex Axis Minds Cabal Cabal Arsenal Cabal Command Darkness Books of Sorrow The Taken SIVA Places Mercury Venus Earth The City Moon Mars The Asteroid Belt Jupiter Saturn Activities Story: Earth, Old Russia Story: Moon, Ocean of Storms Story: Venus, Ishtar Sink Story: Mars, Meridian Bay The Dark Below House of Wolves The Taken King Strikes Raids Crucible Playlists Crucible Arenas Other Activities Rise of Iron Get PDF First Unread About Guardians are warriors forged in the Traveler s Light, a final hope in a universe falling into Darkness. Chosen from the dead by the Traveler s Ghosts, Guardians are those rare few able to wield the Light as a weapon. For centuries they have defended the City. But that defense cannot hold forever.
Now, with the Darkness rising again, the time has come to retake our lost worlds. The Guardians who lead the way will save humanity - and become legend. Titans are warriors - heroic defenders of the Light, channeling the gifts of the Traveler to wage war on the Darkness.
Steadfast and sure, Titans face any challenge head-on, blunt force instruments of the Traveler s will. Enemy Kills as Titans Rank Threshold Points 1 5000 5 2 10000 5 3 20000 5 Crucible Kills as Titan Rank Threshold Points 1 1000 5 2 2500 5 3 5000 5 Titans Killed in the Crucible Rank Threshold Points 1 1000 5 2 2500 5 3 5000 5 / Tighten that strap. / Eh?
/ The gardbrace is loose. Could slip. / Huh. / It s new? / Agema.
Type 1. / How s it hold up? I tried using Agema at the Gap, remember? It didn t - well, what s this?
/ A Ghost! / Yes. Light be with you. / Excuse me, little Ghost - Tubach, pass me my helmet - thank you. Little Ghost, what are you doing here? / It s just looking around.
/ Where s your Guardian? / I don t think it has one. / Well, any servant of the Light is welcome among us. We are Holborn s Host, and I m Holborn.
The City s hand on Mars. / Tubach. / That s Tubach, my second.
One of the finest Titans of the City. Now see here, little Ghost, on my shoulder? That s the mark of Holborn s Host. Record it.
The twelve-pointed star. One for each of the - oh well, off it goes! It doesn t look well. / We should get moving. / A Ghost without a Guardian.
I remember when I was risen, you know. When I woke in that wreckage, to see my Ghost hovering there, its light in my eyes, like an angel. And it said - / This story again. / Disrespectful youngster. / Youngster? I could be older than you, Tibon!
/ True. The gardbrace is fine now. Stop worrying at it. Will you take the Jigoku?
/ Thought I d take the long rifle. Bayle has the Jigoku. / Good. That Ghost - what do you think is wrong with it?
It s echoing something ancient, an Old Earth language. You know what that Ghost reminds me of, flitting about over there? / I don t. / The time Ghosts from Jagi s Host came back without them. Remember - they got in that fight at some point east of the Caspian?
Seven Ghosts, damn near silent, buzzing with some sort of corruption. Drifting back to the Tower, one by one. Scared the Speaker well enough. / I remember.
A long time ago. Jagi tells the story differently. / Well. We all grow old.
In our way. Little Ghost! Come back here!
/ It s not going to make it, wherever it s going. / I want to talk to it. Little Ghost! / Lyssa and Bayle are probably there already.
/ Cabal move slowly. We ve got time. / But the Warlocks have had a vision.
/ Yes. That new one, what s her name. Ingora?
/ Ikora. / She s always been hasty. I ve faced these Cabal before.
I know em like I know my own armor. / Message from Lyssa. At the Dust Palace, now. All quiet.
/ See? All quiet. Why not come with us, little Ghost?
We are looking for the old Warmind here, and the one who guards it. Hunters stalk the wilderness beyond the City, harnessing the Light to reclaim the secrets of our lost worlds. They are daring scouts and stealthy killers, expert with knives and precision weapons. Hunters blaze their own trails and write their own laws. Enemy Kills as Hunters Rank Threshold Points 1 5000 5 2 10000 5 3 20000 5 Crucible Kills as Hunter Rank Threshold Points 1 1000 5 2 2500 5 3 5000 5 Hunters Killed in the Crucible Rank Threshold Points 1 1000 5 2 2500 5 3 5000 5 She leaves the Sparrow and climbs a long way across spars of volcano rock and between vents of blue fire.
Down below the Ishtar ruins spark with skirmish light but the guns seem as distant and brief as the constant starfall and the brooding crater high above. She is alone on the rock. She goes on with her head down so as to fight the sense that she is going to fall up off the world and burn like an inverse meteor. The message that brought her to this place had no sign but she could hear Cayde in it.
Draksis in the Cinders it said. Is it true? And also: Remember your promise. At dawn she finds a sentry and kills it with her knife.
Its throat bleeds gas. She takes its post and lays out her bullets one by one on the rock as if to make a count of all the years she has been waiting. Her rifle is near as long as she is tall. She lies down by her bullets and uses them to kill the other sentries one by one until at last they understand the thunder and the Shanks rise up angry from the Cinders below to seek her out. She leaves the rifle and walks across the naked obsidian into the swarm firing from the hip as she goes, each kick of the old revolver a word, Draksis, Draksis, Kell of Winter, Kell of hate, lord of the kingdom of her vendetta.
Her jaw aches. She used to imagine biting out his throat with armored teeth. The stone smokes around her where the arc fire lashes it and the shrapnel guns throw up leaves of obsidian like glass butterflies. She shoots her bandoliers dry and a team of Vandals in glassy stealth leap up to rush her with knives but she raises her hand and burns them down with the golden gun, laughing, crying out Draksis, Draksis, I am come! She kills them all and takes the next ridge, high above the Cinders. She can see the blue-green pools and the cave mouths where the Vex lights dance.
And there among them, gowned in smoke and ash, is the long shark shape of a Ketch, a Wintership, the Kell s ship, come down to nest. She could go down there now and finish this. But she made a promise. A Captain jumps her.
She throws two knives into his armor and then staves his chest in with her own Ghost, wrapped up in her fist like a stone. Tell the Vanguard, she says to her Ether-spattered fist. Tell them Draksis is here. Her Ghost looks up at her in silence. When she makes no move to go down the cliff towards the ship it blinks once, in its own way, and makes a soft sound, like a sigh, like relief.
Warrior-scholars of the Light, Warlocks devote themselves to understanding the Traveler and its power. A Warlock s mind is an arsenal of deadly secrets, balanced between godhood and madness. On the battlefield, those secrets can shatter reality itself. Enemy Kills as Warlock Rank Threshold Points 1 5000 5 2 10000 5 3 20000 5 Crucible Kills as Warlock Rank Threshold Points 1 1000 5 2 2500 5 3 5000 5 Warlocks Killed in the Crucible Rank Threshold Points 1 1000 5 2 2500 5 3 5000 5 Why did I set her on the trail? You try and try and try to explain, but no one ever understands.
No one who s not a Warlock. Who hasn t spent a dozen years scouring the ruins for one string of symbols, one clean code, one black talon. Titans just make a hmphing noise, if they ve stayed awake. Hunters clean their nails with their knives and look at you like you ve grown a third eye. But when you ve spent your life searching through arcana for ancient power, you have the urge to reach out and educate others.
Especially if you ve had one too many. Nah, she s not my type at all. We ve played dice, cards, war games, you know, the usual stuff. I d never tried to show off before.
I don t know what came over me. I had a broken vertebrae in my pocket that I d borrowed from - yes, borrowed, I was going to put it back - what do you think you are, my conscience? It was a fossil, that means mineral replacement, a rock, basically. They can survive a few hours in my pocket. Do shut up.
The Cryptarchs weren t going to miss it. Everyone knows the Ahamkaras were hunted to extinction. There s nothing to be afraid of anymore. Think of how mysterious this system is, I said. How much life sprang up when the Traveler came.
Like the Ahamkara. Do you know the legends? The dragon that made promises? And I pulled out the fossil with a flourish - She pulled out her knife and started to pick the dirt from her nails. That set me off.
You could never have brought down one of these, I said. Ever. Not the greatest Hunter, not the brawniest Titan.
Her eyes narrowed. She said, Oh? Is that so? And I saw right then that she wasn t going to pass on the challenge.
I ve murdered a Guardian, I thought. She s going to die. It ll be my fault. And I looked at the piece of spine in my hand and wondered - why did I say that? What moved me to such pride? My name is Eriana-3, disciple of the Praxic Warlocks, marked by the Cormorant Seal.
We came here under one banner, united in a host of thousands, to claim the Moon. But the battle goes against us. I have taken a prisoner and this is the record of its interrogation.
If I transgress in your eyes I ask for your forgiveness. [sound of current or discharge] /Eriana. It responds to pain. It responds to the Light. Hurt it again.
Monster, heed me. Who is your master with the sword? [static event] I can hear it. In my head. The swordbearer s name is CROTA.
Record that. /Should I burn it again? No.
I think you re only feeding it. I will touch its mind. Ghost - help. They call you Wizard. You must be ancient.
I think you value power very much. Will you still be powerful without this piece of your mind? Tell me how to kill Crota. [static event] It showed me the battle. It showed me Wei Ning dead on Crota s blade. It showed me how Crota killed a Guardian with a screaming knife hammered out of his own Ghost.
So I will take a piece of its mind, and ask again. Tell me how to kill Crota. [static event] Incredible. Where? Where is his throne? Where is the twilight world under the dead star eye?
/Eriana there s word from the company in Mare Imbrium. Crota is upon them. Half a hundred dead. They need us. Tell me where! Tell me how!
TELL ME! [static event] /Eriana what did it say - It showed me how it did this, just exactly this, to an Awoken man, the knives arranged by its will, like little silver ships, like Ghosts - It laughed at me. It said we were the same. /Crota marches with a thousand Knights and they say the sky above Mare Imbrium has turned into green fire. They are dying in numbers I cannot bear to repeat.
He kills them one by one with a sword that eats their Light. Eriana, we have to do something - Kill the Wizard. Scatter the ash. It has nothing but lies to offer.
Get your Sparrows. We have Light and fury. That will be enough. to answer your question, when it came time to reach out, to find a Guardian to take on this mission, there was only one choice. - They stood against the Vex in the Black Garden, and grounded that place to Mars.
- They went against the Hive in the dark below, working with Eris Morn to undermine Crota, the Hive God. - The Reefborn made use of the Guardian in their search for the criminal Skolas, as I understand. - And, of course, it was the Guardian that led the assault on the Taken King s Dreadnaught. All of the after-action reports I ve shown you about the Taken War, the calm state of the system. we have this Guardian to thank. I ve attached more details, if you want to read evaluations from the Vanguard.
Just skim Cayde s. He s. not very biased, here. Collection: Races Humans are survivors, tough and resilient, descended from those who built a Golden Age only to see it ripped away. Now, after an age of retreat and desperate struggle, they fight to take back their solar system and claim a new future. There are those who believe the Traveler chose Earth for a reason.
Now it is humanity s obligation to prove itself worthy of the Traveler s faith. The mission is a go. Crew of three: Mihaylova, Qiao, myself. Immediate departure at the next Hohmann window to Mars.
The MREs and return ships will chase us out. How do I feel? I said at the press conference I felt privileged. Historians will read this diary, but it won t take their insight to tell the world that I m terrified. It s the human reaction.
What I wish I could convey is the - the exhilaration. That s the biggest thing. I m not a spiritual man, but I ve always believed there s something transcendent about spaceflight. Something pure. We go out there because we can. Because it s who we are.
Now we go because we have to. Because the unknown came to us. In fourteen months we ll be face to face with it, and by the time we arrive, it should be active again - just like it was active on Jupiter, and Mercury, and Venus.
I wonder what happens if it doesn t stop at Mars. I wonder if it ll leave us there in the sand, and come to Earth, and do here what it s done everywhere else. I hate that we re carrying weapons. I understand the necessity. But I hold to my belief: there s something beautiful out there.
It s up to us to reach it. Everybody asks about the words. The truth is I m not much of a poet.
Ares One didn t leave us with bandwidth for anything except blunt competence. We came in perilously hot, trying to select a landing site through the chaos of thickening atmosphere and turbulence that bloomed off the target. A twenty minute round-trip lightspeed delay to Earth meant we could only count on ourselves. When the number three engine went diagnostic during the second course correction, I thought we might go catastrophic. But Qiao brought us in.
Mihaylova brought us in. I just flew the ship. The Ares One excursion vehicle was built for thin winds and icy dust.
We came down into a storm: the breath of God, a ripple of change rolling down off the artifact. We aborted on three sites and finally I took us into powered hover and brought us down on reflexes and instinct. Then we ran the checklists, suited up, and left the vehicle. There was a script, and it s true, I botched it.
I got my boots down and I made the most famous gaffe in human history. Said the first thing that came to mind: a warning to the others. We re walking into a rising wind. I didn t mean to say anything immortal.
I just thought it d be useful to know. The hike from Ares One. You ve watched it. Everything was recorded.
I think you can get it in full immersion, now, and fly around like a hummingbird. I ll add what I can. The route was planned.
We all went together - the CEV and Ares One itself had enough automation to go home alone in the event of crew loss. Whatever we d find at the artifact, it needed the human element. We carried rifles. They made us heavier and slower and probably less safe. I think the argument about the rifles can be left for another time.
What s important is - It turned out well. Look at me. Look at us!
You re talking to a ninety-year-old man. A ninety-year-old who s never been sharper. I m miles ahead of every cognitive benchmark.
What s happened to me is good. What s happened to all of us is good. When we crested that rise and made visual contact with the artifact I don t think any one of us dared dream that it would end this well. We went to Mars at the cutting edge of human civilization. And it wasn t our weapons that won the day. It was our ship.
Our training. Our camaraderie. Our belief that if we just reached out to the universe, not to grasp for profit or security but with an open hand, we would be elevated. We were right. That makes me so happy. To this day.
Three human beings stood on a high ridge and saw the shape of the future. Saw rain strike a millennia-old desert. Felt the air sweeten with oxygen and warm water and the beginnings of life.
I am sometimes asked if I felt something die. The end of the era of human self-sufficiency. I don t know how to answer that question. I do know that I was changed.
Nobody could experience that kind of wonder and remain unchanged. The decades since have proven that to me. I knew I d never fly another mission like that.
I recognized the need for a new love. That s why I threw my fresh cognitive skills into understanding the Traveler. How can one entity so quickly and utterly remake an entire world?
Fifty years later, I m conversant in high mathematics, particularly topological thoughts and the slippery irreality of Light. I m involved in a project to study the Traveler s terraforming actions right now. But I still enjoy the interviews. I like going back to that mission.
It makes me unspeakably happy to see how well it all turned out. And it makes me happy to remember I was there. Hope. And standing with strangers. That’s what I remember. Hope churning beneath my skin, assuring me there was a place besides this place.
A realm that would nurture us, not kill us. The Earth was ruin. Chaos and madness and death. We were standing on the Earth. Where I am now. But why am I still here?
It was my turn to leave. I remember. I was waiting with others like me, and the ships would soon take us away.
But to where? Where was this hope? I must have known. There had to be a name, coordinates. Except all of that is forgotten.
Other than my absolute conviction in salvation, nothing remains. The Traveler. I remember that now. Which
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